Related Research Projects
One of the aims of this project is developing and demonstrating content and application tailoring engines that will allow e-Business operators to extend their brand to emerging digital business environments, with emphasis in Digital TV. This is being done by by developing a middleware component on the set-top-box for manipulating highly interactive multimedia content on any type of next generation DVB/MHP compliant set-top-boxes.
The iMEDIA project will establish a business and technology framework that will support Suppliers, Advertisers and Consumers in the digital TV Advertising process. The iMEDIA system will broadcast advertisements comprising both video and/or interactive content, monitor (upon consumer permission) the interactivity of viewers in order to measure the efficiency of the advertisements and products and finally offer personalised information through a TV set-top box in the consumer household.
The main objective of the project is to fulfill viewer's demand within the context of Digital Television with focus on sport events, through the reuse of the inbound content from the various actors in various formats, exploiting the dynamic constellation form of cooperation. GEMINI will develop the necessary infrastructure and provide all the tools for the content providers, the broadcasters and the home viewers' TV sets, as well as a supportive mediation platform that will act as reference point to the constellation, providing a wide range of value adding services across to the traditional value chain.
Multimedia User Interfaces for Interactive Services and TV. The main objective of this project is to study, develop and test an intelligent and comfortable user interface for interactive multimedia services for residential customers. This user interface has to be easy to use for domestic applications, should support navigation and information retrieval for the variety of multimedia services offered, should be applicable to the level 1 gateway (service broker) and to the content server of the service provider, and should support the envisaged multimedia terminals (TVs and PCs) for the domestic users. Additionally, the work has to identify the needs for appropriate standards and contribute to these standards in this area in order to support the development of open interoperable multimedia networks.
The first objective is to develop, standardise, implement, validate and demonstrate a consumer platform with built-in local storage, for personalised services in digital broadcasting and broadband communication. This platform will enable consumers to have access to content and services at their convenience, independent of the moment of broadcasting.
A second objective is to develop new services exploiting this platform. Appealing examples include the ability to turn local storage into a personalised television channel, non-linear browsing of television content, interactive and targeted advertising, and easy navigation through the massive amount of content offered.
The third objective is to provide true interoperability, both across different service providers and across different box manufacturers. Therefore contribution to and adherence to standards is another important objective of the myTV project.
By combining the interactivity of the Internet and the richness of TV content into one compelling medium, interactive TV, the NexTV Consortium aims to develop MPEG-4 based platforms for Interactive TV services, using existing cable and satellite infrastructure.
SHARE IT! project
The main objective of Share it! is to develop an end-to-end system that enables easy access to, and transfer of, personal content between local storage devices using home-to-home networks and that enables innovative services through a seamless combination of on-line, broadcast, and stored content. Another important objective is the contribution and adherence to standards. This enables true interoperability across different content providers, service providers, and equipment manufacturers.
Uploaded IT use digital television for sending internet to computers in distance learning courses, to receive a faster internet connection than via telephone in rural areas.
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Last updated 30 April 2004