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Modding and Games-based learning

Video game companies are actively encouraging a form of hacking called "modding" (for modifying), in which gamers change parts or all of a game by altering its code, sometimes with tools supplied by the game's developer. We have started to explore the potential of "modding" in games-based learning.

Clearly, for many years teachers have been "modding" paper-based and online learning resources for many years. But, what impact could this phenomena have on learners as a means of engaging them in learning and enabling them to take control?

This resource area aims to collect together articles and examples of "modding" from the games industry and any examples from the games-based learning world.

Please do let us know if you are interested or involved in such developments. Contact Peter Bates pjb@pjb.co.uk

Articles

Modding Your Juice
by: Daniel "monk" Pelfrey, digital entertainment news, 7 May 2004

Video game companies encourage 'modders'
By Paul "The Game Master" Hyman, The Hollywood Reporter.Com, 9 April 2004

Games Made for Remaking
By Michel Marriott, The New York Times, 4 December 2003

How to Mod Your Favorite Games
By Jesse Petrilla, techtv, 30 July 2003

The Shape of Mods to Come
By Tom Chick, Gamespy.com, 3 December 2002

Modding Web Sites

The Hive

Modding Survey

Scenario Design Library: Modding

Sovereign Modding Empire - Superior Mini Games

Rise of Nations Heaven: Modding Library

Modding The Xbox Into The Ultimate Multimedia Center

Resources

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Last updated 18 May 2004